TSE2 Speedrun (easy)

 
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aisight



Joined: 20 Jul 2009
Posts: 1

PostPosted: Mon Jul 20, 2009 11:26 pm    Post subject: TSE2 Speedrun (easy) Reply with quote
I've been having a lot of fun with this game, and I decided to do a quick playthrough to see how fast I could beat the game. I used all three gunners (Ionae, Charlotte, Grace) for this run.

Ionae
---------------------
- Eerie Miquelet
- Impasse
- Sinister Sash
- Skull Twist
- Lucky Leaf Ring
- Flowing Necklace of Self-Healing

Musketeer's Health (3)
Aimed Shot x 336 (21)
Lucky Shot x 356 (21)
Enpowder x 1 (0)
Black Bullet x 265 (21)
Powder Imps x 48 (0)
Lucky Lady (22)


Charlotte
---------------------
- Ironlock Carbine
- Sharpshooter's Jacket
- Rouletta
- Azure Blue Ring of Magic Protection
- Gambler's Stone
- Bloodfirm Talisman

Musketeer's Health (3)
Aimed Shot x 376 (21)
Lucky Shot x 394 (21)
Powder Imps x 218 (21)
Lucky Lady (22)


Grace
---------------------
- S4-A Silverlock
- Robes of State
- Dark Whisper
- Ambassador's Ring
- Cobalt Blue Ring of Magic Protection
- Twisted Talisman of Major Party Heal

Musketeer's Health (2)
Aimed Shot x 453 (21)
Lucky Shot x 371 (21)
Enpowder x 1 (0)
Smokescreen x 141 (21)
Lucky Lady (22)


Total Time: 2:23:15
Battle Time: 1:19:26
Battle Time ( cycles ): 39882
Damage Dealt: 740907
Damage Received: 283918
Number of KOs: 88

Overall a lot of fun and like 5 Game Overs on Ick Thelloth, haha.

NOTES:
The combination of Aimed Shot and Lucky Shot is insane. Triple Lucky Shot made short work of many enemy groups and paid off well against the magic types with their shielding. Aimed Shot's bonus to large types helped a lot too.

Anything that pure bullet spam couldn't take down quickly, Ionae's Black Bullet worked rather effectively on usually.

With the exception of Porto Vale I did not revisit any single location. I did, however, visit every single point once.

Most of the battles were played on the fast setting, with me just switching between Aimed Shot/Lucky Shot as necessary. I had to slow down and play normal pace on three occasions.

The Mimics are annoying and I had to play normal pace just to make sure I wasn't throwing damage away.

Ick Thelloth was a rather tricky boss to figure out since maximizing damage output per second actually works against me in a big way. I ended up running Grace's Smoke Bomb, Charlotte's Powder Imps, and Ionae's Black Bullet until about 4000 HP remained, then Aimed Shot for the rest of it. This was the only boss where I was forced to play pure attrition.

I needed to time the beginning of the final battle properly so I played normal pace until the real battle started.

Ick Thelloth was DIFFICULT. In the end I re-assigned Lucky Shot points to max out Fortitude for all three party members just for this one battle.
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ROD
Human


Joined: 18 Nov 2006
Posts: 103
Location: Black Forest, Germany

PostPosted: Thu Jul 23, 2009 10:38 am    Post subject: Reply with quote
Nice idea, maybe I try that after finishing absurd.
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Mark Pay
Site Admin


Joined: 09 Aug 2006
Posts: 621
Location: Margate, UK

PostPosted: Sat Jul 25, 2009 8:11 am    Post subject: Reply with quote
Hi aisight. Congratulations on the speed run time! Very Happy
It's interesting to hear about Ick Thelloth. It makes sense that he would be difficult to fight with a speed run build.

Well done! Thanks for sharing your tactics.
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