Setting a Release Date
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Mark Pay
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Joined: 09 Aug 2006
Posts: 626
Location: Margate, UK

PostPosted: Mon Jun 16, 2008 9:41 pm    Post subject: Setting a Release Date Reply with quote
I rejoined the ranks of the unemployed last week, which was inconvenient. But with TSE-2 finally in a pretty solid state, now must be the time to get it released.

I'm setting a release date and sticking to it. It'll be the 30th of July.

It will be a commercial release ( with a modest price, whose value I am still not 100% sure on )

I am nervous, verging on terrified about doing this. It's a lot of responsibility to sell a software product. Will people even like it? I hope so.
I'm no salesman either, and I'm not very vocal, so I'm relying on the game itself to do a lot of the talking for me when it is released.

Certainly I am keeping my expectations low, trying to stay calm and get the job finished.

This is going to be a bit of an adventure! I would like to thank all of you for your support in these forums ( and Natomic's, way back ) I'm trying hard not to let you down.

I'll turn this into a news page post in a while. I never like updating that thing. Smile

There ought to be more interesting stuff to come over the next month and a half.
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Myrph
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Joined: 27 Jan 2008
Posts: 23
Location: UK

PostPosted: Tue Jun 17, 2008 6:20 am    Post subject: Reply with quote
Woo! Can't wait! This'll be awesome!

That should give me 10 days to play it before I fly out to Tanzania!! wooooo!
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ROD
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Joined: 18 Nov 2006
Posts: 103
Location: Black Forest, Germany

PostPosted: Tue Jun 17, 2008 9:42 pm    Post subject: Reply with quote
Very Happy
I´m terrified, too (*already worrying about insomnia to come*)
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GiB
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Joined: 09 May 2008
Posts: 109
Location: Bulgaria

PostPosted: Sat Jun 28, 2008 7:35 am    Post subject: Reply with quote
Only one month!I just cant wait for it Exclamation
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LachlanDavis
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Joined: 11 Oct 2006
Posts: 82

PostPosted: Sun Jun 29, 2008 9:29 pm    Post subject: Reply with quote
Aw dang.... right before my HSC

... Study or Play

... Play or Study


Yeh im going to have to go with play....
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Mark Pay
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Joined: 09 Aug 2006
Posts: 626
Location: Margate, UK

PostPosted: Tue Jul 01, 2008 6:23 pm    Post subject: Reply with quote
Thanks guys. It's going to be a busy month. Very Happy
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Chronos
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Joined: 19 Mar 2008
Posts: 5

PostPosted: Thu Jul 03, 2008 5:58 am    Post subject: Reply with quote
I can't WAIT! It's been so long since I've played a
good rpg. they're so hard to find Sad (the last one was probably matt's 'An untitled story')
and the tse2 screenshots do nothing to calm me down Shocked
and thankyou soo much Mr.Pay! i'll learn how to buy over the internet somehow! ^^
...
actually i still haven't finished the last dungeon in cave story.... Embarassed
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LachlanDavis
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Joined: 11 Oct 2006
Posts: 82

PostPosted: Thu Jul 03, 2008 7:53 am    Post subject: Reply with quote
Lets start a countdown, 27 days...
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Mark Pay
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Joined: 09 Aug 2006
Posts: 626
Location: Margate, UK

PostPosted: Fri Jul 04, 2008 3:42 pm    Post subject: Reply with quote
26 Smile

One of the things I've been working on over the past few days has been an updated credits, which are turning out to be rather epic, with a specially written track from Josh. Everyone who donated to the cancer drive gets a mention there. We said we would!

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LachlanDavis
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Joined: 11 Oct 2006
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PostPosted: Sat Jul 05, 2008 7:52 am    Post subject: Reply with quote
I love the background art. It reminds me of studio ghibli films.
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GiB
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Joined: 09 May 2008
Posts: 109
Location: Bulgaria

PostPosted: Sat Jul 05, 2008 8:26 am    Post subject: Reply with quote
25 days until blowing up my machine from playing Smile
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LachlanDavis
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Joined: 11 Oct 2006
Posts: 82

PostPosted: Sat Jul 05, 2008 12:13 pm    Post subject: Reply with quote
I have a question, how big will the download be? It shouldnt matter much for me because the release comes at the end of the month so it doesnt matter if it pushes me over.
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Mark Pay
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Joined: 09 Aug 2006
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PostPosted: Sat Jul 05, 2008 2:51 pm    Post subject: Reply with quote
Looking at the current build, I would expect 250-300 MB
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ROD
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Joined: 18 Nov 2006
Posts: 103
Location: Black Forest, Germany

PostPosted: Sun Jul 06, 2008 4:56 pm    Post subject: Reply with quote
24 - that´s the first time ever that I´m waiting for a new game release.
All the games I played have been already old - by the way: what are minimum system requirements? *holding my breath*
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Mark Pay
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Joined: 09 Aug 2006
Posts: 626
Location: Margate, UK

PostPosted: Sun Jul 06, 2008 8:18 pm    Post subject: Reply with quote
I was originally aiming to have the game playable on a 900mhz machine. During the long development my current machine ( Athlon 3000XP ) has slowly slipped into obsolescene and so I relaxed my minimum requirements a little.

I haven't tried the latest build on my old computers now that I've migrated to MMF2. I seem to be getting higher frame rates on this machine. There is also the possibly of hardware acceleration for the graphics some time after release ( if Clickteam ever get it out of beta ¬_¬ ) which would help greatly on older PCs.

Basically, if you bought your computer (new) in the last 6 years, I think it'll run fine. I'm looking to release a 1 level demo next week ( I meant to this week, but it slipped ) so that people can test for compatability issues.


PS - Is anybody else getting DEBUG errors when they post in this thread? It seems there is a problem with email notifications.
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