construct

 
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integral
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Joined: 20 Oct 2006
Posts: 29

PostPosted: Sat Jun 30, 2007 5:44 pm    Post subject: construct Reply with quote
http://herbdx.spatang.com/scirra/construct.php

this will explain for itself
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Mark Pay
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Joined: 09 Aug 2006
Posts: 622
Location: Margate, UK

PostPosted: Tue Jul 03, 2007 8:38 pm    Post subject: Reply with quote
It sounds interesting. I'll believe it when I see it working ( and working well. ) The best thing about its existance is that hopefully it will be spurring Clickteam to improve MMF2, the product it's so 'inspired' by. ( Hardware graphics acceleration is coming *finally* )
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integral
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Joined: 20 Oct 2006
Posts: 29

PostPosted: Wed Jul 04, 2007 6:47 am    Post subject: Reply with quote
clickteam hardware acceleration for MMF2 is already on plans and it will be released within this year (or next) as they're working on vitalize4 first

inspired or not, when both will be out I'll make proper comparisons

there are serious playability issues in MMF2 applications when many objects and text strings are displayed in the same time I'm not sure I can leave with them until they fix those, we'll see
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