Item Effect List
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Mark Pay
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PostPosted: Sat Aug 02, 2008 7:36 pm    Post subject: Item Effect List Reply with quote
This seems to be a popular request, since it was ommitted from the manual.

The following is a list of the special item effects.
Effects are activated at a set interval, which differs for each item.
The strength of their effect is independent of any skills the characters may have.
Where an item effect duplicates a skill effect, the strength is usually much smaller.

Self Heal - Gain health on the character
Party Heal - Gain health on all other characters
Leech on Impact - Gain health upon making a close combat attack
Summon Sprite - Activates Sprite Summon on the character
Charge - Activates Charge on the character
Bless - Activates Bless on the character
Fortify - Activates Fortify on all characters
Enpowder - Activates Enpowder on the character
Trick - Activates Trick on the character
Backfire - Remove health from the character
Meteor Strike - Damages closest enemy
Damn One - Activates Damn on the cloest enemy
Drain Life - Deals absolute damage to the nearest enemy and heals the character
Recharge Chi - Adds to the character's chi
Handicap One - Activates the Staggering Blow handicap effect on the nearest enemy
Tangleweb - Delays nearest enemy
Poison - Poisons all characters and creatures
Aurora - Adds Aurora to the character
Damn All - Activates Damn on all opposing creatures
Imp Summon - Activates Powder Imps
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LachlanDavis
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PostPosted: Sat Aug 02, 2008 10:25 pm    Post subject: Reply with quote
Thanks for that Mark, I was wondering what backfire was.
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Jamiri
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PostPosted: Sat Aug 02, 2008 10:45 pm    Post subject: Reply with quote
Yeah, me too. Thought it was kinda cool reactive skill that shots back an enemy that fires on the character. Something like "Trick" for ranged attacks.
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GiB
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PostPosted: Sun Aug 03, 2008 3:09 am    Post subject: Reply with quote
This list is going to be very useful in the game.Thanks Mark!
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Jamiri
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PostPosted: Sun Aug 03, 2008 2:47 pm    Post subject: Reply with quote
How often/frequent do the special abilities trigger?

And how about having something similar for enemies, kind of a monster encyclopedia. I often find myself wondering what kind of special abilities some of the enemies have.
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GiB
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PostPosted: Sun Aug 03, 2008 2:53 pm    Post subject: Reply with quote
And also where its shown what kind of damage monster does(concusive, piercing...)?
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YanPL-tse
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PostPosted: Sun Aug 03, 2008 3:14 pm    Post subject: Reply with quote
does "drain life" work on undead?
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Jamiri
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PostPosted: Sun Aug 03, 2008 4:35 pm    Post subject: Reply with quote
As it does absolute damage it should work, yes, although it does not make much sense to drain life from the dead...

I know I've already asked it somewhere else in the forum in my feedback post, but here's the better place for this question:

There are some items and equipment that have a combined +/- value. What does that mean?
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Jimbob
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PostPosted: Sun Aug 03, 2008 5:25 pm    Post subject: Reply with quote
It means wearing them will 'add' a 'negative' effect to the character. i.e. +-15 Concussive Bonus mean you have a -15 modifier to your concussive attacks (at least that's how I read it). Is that right Mark?
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Mark Pay
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PostPosted: Sun Aug 03, 2008 6:42 pm    Post subject: Reply with quote
Yes, it means a negative modifier. I believe it's only on a couple of items at most.
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YanPL-tse
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PostPosted: Mon Aug 04, 2008 9:41 am    Post subject: Reply with quote
perhaps there could be description of "special" item skills along with cast rate, when you roll over that item. Just something you get when you point skill with mouse on 'Skill Stats' window.
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Jamiri
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PostPosted: Mon Aug 04, 2008 10:15 am    Post subject: Reply with quote
Mark Pay wrote:
Yes, it means a negative modifier. I believe it's only on a couple of items at most.


So why not just write -15 then instead of +-15, which is confusing??
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YanPL-tse
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PostPosted: Mon Aug 04, 2008 10:26 am    Post subject: Reply with quote
perhaps the plus is just allways there.
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Mark Pay
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PostPosted: Mon Aug 04, 2008 10:29 am    Post subject: Reply with quote
I didn't intially intend to have negative items, and the +- became low on my list of issues to fix before release.
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Nillo
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PostPosted: Tue Aug 12, 2008 9:46 pm    Post subject: Reply with quote
Do these effects stack with each other? If I have both a ring and an amulet that grants "Self Heal", will both of them function?
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