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Behind the times9th May 2010
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I'm still here! I'm on my first proper holiday in the past year. I've not been entirely idle in the months since Christmas:
- The big news is that TSE-2 went freeware back in February. My thanks to those who have donated since then, your support is much appreciated.
- I've not been keeping up to date with my mail inbox. I'm sorry to everyone I've failed to reply to in the last few weeks. Please mail me again if you have any unresolved issues.
- Alpha 1.02 of Brass and Steel is now available here. I've been putting a lot of tweaks and minor new features in since the original release, and I intend to continue working on it for the rest of this year. As always, all feedback is welcome in the forums.
Best wishes to you all!
~ Mark
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8 months later...28th November 2009
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It's been a while since the last update. I've been busy with my new job, and only recently got a few days of proper holiday.
- TSE-2 is now down to $10 in price. I'm very grateful to everybody who has bought a copy in the last year. It's good to hear that people are still enjoying it! You've all been great, and I couldn't have wished for nicer customers. Thank-you.
- I don't intend to work on any commercial projects in the future. I'm going back to small, personal stuff, most of which won't be game related. I wish I had time to do more, but that's life. :) I hate selling stuff anyway.
I have a little tactics game which I was working on earlier in the year. I won't be able do anything substantial with it now, but I'm fixing it up for a freeware release with a limited skirmish mode for Christmas.
My thanks again to everyone who has supported me and 'The Spirit Engine 2' since its release.
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Donations, Translations, Suggestions24th March 2009
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- Last year Josh ran a charity drive for the American Cancer Society by giving away copies of the TSE-2 soundtrack. This year he has brought friends to help!
Donating here will not only support a good cause but also net you an album filled with music from a host of talented indie game composers.
- Alessandro's Italian translation pack for TSE-2 is now available here, and currently covers the first two chapters of the game.
- I am also collecting suggestions for a possible TSE-3 here. All thoughts are welcome!
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Patch 1.057th March 2009
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Patch 1.05 is now available here.
This one has taken a while, much longer than I had hoped. I am most grateful to Alessandro Barbazza for his help in outlining and testing the new translation functionality. The game should now fully support translation into languages using the latin character set. I will be working to make Alessandro's Italian translation of the demo available next.
There has also been a price drop down to $15, which should remain for some time.
My thanks again to everyone who has bought a copy of the game. Your support is important and very much appreciated
-Mark
Change List for TSE-2 version 1.05
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- Improved support for translations.
- Added diagrams to the tutorial.
- Minor visual tweaks.
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Thank-you10th November 2008
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It's been just over 3 months since the release and I wanted to thank everyone who has bought a copy of the The Spirit Engine 2 so far. Every sales report cheers me up, and the amount raised has been enough to cover my rent while I continue looking for a new job.
We've been keeping track of press coverage in this forum thread.
Most coverage so far has been on blogs, tracked down by Josh's Googling, and has been quite positive.
It has been good to see reviews in non-English languages too. Whilst I would love to see multiple translations of the game available, I do not have the resources available to provide them myself. However, the text editor tools are available to anyone who is interested. See
this forum thread for more information.
The largest review so far has been by the good folks at Gametunnel, where the panel rated it highly and gave it 'Game of the Month' for September.
I'm not much of a salesman myself, so any coverage of the game is extremely helpful.
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Patch 1.0410th October 2008
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Patch 1.04 is out and available here.
It's rather large at 48 MB, because as well as changing the save/load code to work on Vista without Admin access, I tweaked the edges on quite a few graphics.
I will be updating the main download and demo shortly.
-Mark
Change List for TSE-2 version 1.04
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Bug Fixes:
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- Fixed an issue that could cause elements of a few battles to behave incorrectly if the user quit to the menu whilst they were in progress, then returned to them.
- Fixed an issue that could allow the user to trigger 2 pieces of music at the start of a level.
- Fixed an issue introduced in 103 that caused Sludge Barriers to be unaffected by Thunderstrike and Lucky Shot.
- Miscellaneous other minor fixes and tweaks.
Changes:
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- Made the data directory variable. Previous versions that have been upgraded will continue to use the subdirectory of the install.
A user may change their data folder by opening /Data/Current/game.ini and changing or adding the following line:
Data Directory= ( Use the installation folder )
Data Directory=APPDATA ( Use the user's AppData folder )
Data Directory=MYDOCS ( Use the user's My Documents folder )
Data Directory=C:\Directoryname ( Use the specified folder 'C:\Directoryname' )
- Optimized save and load code.
- Some small tweaks to skills and monsters.
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Patch 1.0319th September 2008
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Patch 1.03 is out and available here.
I'm happy to say that the changelog is rather short and uninteresting. :) Here it is anyway:
-Mark
Change List for TSE-2 version 1.03
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Bug Fixes:
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- Fixed an issue that prevented the death of a boss in Chapter 6 from registering as a victory.
- Fixed an issue with Smokescreen placement in a battle at the end of Chapter 4.
- Fixed Darak's movement stutter.
- Fixed a timer-related issue that could occur if the game was left minimized.
- Fixed some other miscellaneous minor issues and typos.
Changes:
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- Explosive Shell and Staggering Blow have received a small damage boost.
- Flashbang stun length is increased by 17%
Additions:
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- Added a save point to a level in Chapter 5
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